Intermediate · 8 min

Importing GLB and OBJ into Unity and Unreal

Scale and materials explained.

Unity

  • Download the GLB
  • Drag into Assets; scale is set to 1 unit = 1 metre
  • The base color texture comes in with the model

Unreal

  • Import the GLB with Interchange
  • Enable 'Combine meshes' if the asset has several parts
  • The base color texture is wired automatically; add the normal map if you downloaded one
Godot, web and Blender: use GLB. OBJ is the fallback for tools that do not read GLB.

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