Intermediate · 8 min
Importing GLB and OBJ into Unity and Unreal
Scale and materials explained.

Unity
- Download the GLB
- Drag into Assets; scale is set to 1 unit = 1 metre
- The base color texture comes in with the model
Unreal
- Import the GLB with Interchange
- Enable 'Combine meshes' if the asset has several parts
- The base color texture is wired automatically; add the normal map if you downloaded one
Godot, web and Blender: use GLB. OBJ is the fallback for tools that do not read GLB.
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